Portfolio

Games

TBD (Thunderful Development)

Senior Game Designer
Working on something that hasn’t been announced yet.

The Gunk (Thunderful Development, 2021)


Lead Game Designer, QA Director
The Gunk is still under development. A game unlike anything I have done before, a 3D platforming adventure game.

SteamWorld Quest (Image & Form, 2019)

Lead Game Designer, QA Director
My biggest passion project of my career. I have loved card games since forever, to get to develop one was a tickbox on my bucket list. Even though I do not consider this to be the *best* game I made, it was my favourite game to make.

SteamWorld Dig 2 (Image & Form, 2017)

Lead Game Designer, QA Director
I was really excited to get to work on this project since SteamWorld Dig had been such a big success. I got promoted to Lead Game Designer and also QA director, but I practically did about the same type of work as I had done on SteamWorld Heist. Focusing on game systems, but working on most parts not art related.

SteamWorld Heist (Image & Form, 2015)

Game Designer
This was my first project as a professional Game Designer. I was recruited just after the pitch had been made and when the pre-production had started. My main focus was to design the major game systems but I was involved in most things; minor game systems, characters, enemies, equipment , balancing, level design, story, descriptions and sound effects. I also conducted much of the testing.

SteamWorld Dig (Image & Form, 2013)

QA Tester
I got to test the game before release, this was before I was employed, and give my thoughts on it as a new player. After I got employed, I also worked with bug testing the game when porting it to new platforms.

Teaching

LBS Lund
Teacher

Ädelfors folkhögskola
Teacher

Writing

Spelkontroll/Arctic Gamer
Games journalist